Hexa documentation
Hexa is a browser-based, audio-reactive visual synthesis tool for live performers. It stacks shader effects on top of looping video inside a single canvas, driven in real time by the music.
These docs cover how the system works and the building blocks you compose into a show.
Where to start
- FX layers — every effect, searchable and filterable by category, with icons, previews, parameters, and audio behaviour.
Core ideas
- Effects run as a chain. Each effect sees the output of the one before it, so order is part of the look.
- Most controls are audio-aware. A resting Base value, an Audio depth that the synced band pushes on top, and an optional Trigger that fires on hits.
- Scenes and playsets are savable. Build a chain, save it, recall it live.
New to the tool? Skim the FX layers reference — the How FX layers work section explains the shared control model used almost everywhere.